Lol if you look at it that way the buildings aren't just compatible to be use in space What I do like about it though is that every unit in the game is a ripped off version of another sci-fi franchises units. The first or second contact with the enemy determines who has built the correct units and has the most resources, thats all their is to it. Spend a little analystic time and you can roll the numbers correctly, their is not chance. In starcraft you can finitely calculate each perfectly mirrored resource field. Seriously has anybody fought a war yet where they could calculate and know exactly what the enemies build capabilities were. well not even chess, chess does not have statistically calculated build queues. Starcaft never felt epic, it just felt like chess with added twitch. Their is really only one unit for each function, the puni-verse is just too small for a game of sins magnitude. THeir is little character or depth to the game. The game simple game of statistics and strategy.
I own and play starcraft2 because soooo many of my friends have it.